public TextureDescriptor(GLTexture texture) : this(texture, texture.getMinFilter(), texture.getMagFilter(), texture.getUWrap(), texture.getVWrap()) { }
public TextureDescriptor(GLTexture texture, TextureFilter minFilter, TextureFilter magFilter, TextureWrap uWrap, TextureWrap vWrap) { set(texture, minFilter, magFilter, uWrap, vWrap); }