private void UpdateView(HandData handData) { this.View.SetPolygonPoints(coordinateMap.ConvertPoints(handData.Contour.Points)); var fingerCount = handData.FingerCount; if (fingerCount >= minNumberOfFingersToShowMenu) { this.View.Show(); } else if (fingerCount == 0) { this.HideView(); } if (this.View.IsVisible) { this.HoverMenu(coordinateMap.ConvertPoint(handData.FingerPoints.First().Location)); } }