private CASCHandler(CASCConfig config) : base(config) { using (var fs = OpenEncodingFile(this)) Encoding = new EncodingHandler(fs); if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0) { using (var fs = OpenDownloadFile(Encoding, this)) Download = new DownloadHandler(fs); } KeyService.LoadKeys(); using (var fs = OpenRootFile(Encoding, this)) { if (config.GameType == CASCGameType.WoW) { Root = new WowRootHandler(fs); } else { using (var ufs = new FileStream("unk_root", FileMode.Create)) fs.BaseStream.CopyTo(ufs); throw new Exception("Unsupported game " + config.BuildUID); } } if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0) { using (var fs = OpenInstallFile(Encoding, this)) Install = new InstallHandler(fs); } }
private CASCHandlerLite(CASCConfig config, LocaleFlags locale, BackgroundWorkerEx worker) : base(config, worker) { if (config.GameType != CASCGameType.WoW) { throw new Exception("Unsupported game " + config.BuildUID); } Logger.WriteLine("CASCHandlerLite: loading encoding data..."); EncodingHandler EncodingHandler; using (var _ = new PerfCounter("new EncodingHandler()")) { using (var fs = OpenEncodingFile(this)) EncodingHandler = new EncodingHandler(fs, worker); } Logger.WriteLine("CASCHandlerLite: loaded {0} encoding data", EncodingHandler.Count); Logger.WriteLine("CASCHandlerLite: loading root data..."); WowRootHandler RootHandler; using (var _ = new PerfCounter("new RootHandler()")) { using (var fs = OpenRootFile(EncodingHandler, this)) RootHandler = new WowRootHandler(fs, worker); } Logger.WriteLine("CASCHandlerLite: loaded {0} root data", RootHandler.Count); RootHandler.SetFlags(locale, false, false); RootEntry rootEntry; foreach (var entry in RootHandler.GetAllEntries()) { rootEntry = entry.Value; if ((rootEntry.LocaleFlags == locale || (rootEntry.LocaleFlags & locale) != LocaleFlags.None) && (rootEntry.ContentFlags & ContentFlags.Alternate) == ContentFlags.None) { if (EncodingHandler.GetEntry(rootEntry.cKey, out EncodingEntry enc)) { if (!HashToEKey.ContainsKey(entry.Key)) { HashToEKey.Add(entry.Key, enc.Keys[0]); FileDataIdToHash.Add(RootHandler.GetFileDataIdByHash(entry.Key), entry.Key); } } } } RootHandler.Clear(); RootHandler = null; EncodingHandler.Clear(); EncodingHandler = null; GC.Collect(); Logger.WriteLine("CASCHandlerLite: loaded {0} files", HashToEKey.Count); }
private CASCHandlerLite(CASCConfig config, LocaleFlags locale, BackgroundWorkerEx worker) : base(config, worker) { if (config.GameType != CASCGameType.WoW) { throw new Exception("Unsupported game " + config.BuildUID); } Logger.WriteLine("CASCHandlerLite: loading encoding data..."); EncodingHandler EncodingHandler; using (var _ = new PerfCounter("new EncodingHandler()")) { using (var fs = OpenEncodingFile(this)) EncodingHandler = new EncodingHandler(fs, worker); } Logger.WriteLine("CASCHandlerLite: loaded {0} encoding data", EncodingHandler.Count); Logger.WriteLine("CASCHandlerLite: loading root data..."); WowRootHandler RootHandler; using (var _ = new PerfCounter("new RootHandler()")) { using (var fs = OpenRootFile(EncodingHandler, this)) RootHandler = new WowRootHandler(fs, worker); } Logger.WriteLine("CASCHandlerLite: loaded {0} root data", RootHandler.Count); RootHandler.SetFlags(locale, ContentFlags.None, false); CDNIndexData = new Dictionary <MD5Hash, IndexEntry>(comparer); if (LocalIndex != null) { LocalIndexData = new Dictionary <MD5Hash, IndexEntry>(comparer); } RootEntry rootEntry; foreach (var entry in RootHandler.GetAllEntries()) { rootEntry = entry.Value; if ((rootEntry.LocaleFlags == locale || (rootEntry.LocaleFlags & locale) != LocaleFlags.None) && (rootEntry.ContentFlags & ContentFlags.LowViolence) == ContentFlags.None) { if (EncodingHandler.GetEntry(rootEntry.MD5, out EncodingEntry enc)) { if (!HashToKey.ContainsKey(entry.Key)) { HashToKey.Add(entry.Key, enc.Key); FileDataIdToHash.Add(RootHandler.GetFileDataIdByHash(entry.Key), entry.Key); if (LocalIndex != null) { IndexEntry iLocal = LocalIndex.GetIndexInfo(enc.Key); if (iLocal != null && !LocalIndexData.ContainsKey(enc.Key)) { LocalIndexData.Add(enc.Key, iLocal); } } IndexEntry iCDN = CDNIndex.GetIndexInfo(enc.Key); if (iCDN != null && !CDNIndexData.ContainsKey(enc.Key)) { CDNIndexData.Add(enc.Key, iCDN); } } } } } CDNIndex.Clear(); //CDNIndex = null; LocalIndex?.Clear(); LocalIndex = null; RootHandler.Clear(); RootHandler = null; EncodingHandler.Clear(); EncodingHandler = null; GC.Collect(); Logger.WriteLine("CASCHandlerLite: loaded {0} files", HashToKey.Count); }