public Dungeon() { for (int i = 0; i < m_ArrayRoom.Length; i++) { m_ArrayRoom[i] = new Room(i, this); } m_DragonsLair = new DragonsLair(); }
public Dungeon() { Random rand = new Random(DateTime.Now.Millisecond); for (int i = 0; i < m_ArrayRoom.Length; i++) { m_ArrayRoom[i] = new Room(i, this, rand); } m_DragonsLair = new DragonsLair(); }