/// <summary> /// Fired when data has been received over USB /// </summary> /// <param name="oInRep">Input report received</param> protected override void HandleDataReceived(InputReport oInRep) { OnButtonChanged(new BuzzButtonChangedEventArgs(((BuzzInputReport)oInRep).Buttons)); }
/// <summary> /// virtual handler for any action to be taken when data is received. Override to use. /// </summary> /// <param name="oInRep">The input report that was received</param> protected abstract void HandleDataReceived(InputReport oInRep);