public void Init() { this._enemyBot.Clear(); this._enemyPet.Clear(); using (IQueryAdapter dbClient = ButterflyEnvironment.GetDatabaseManager().GetQueryReactor()) { dbClient.SetQuery("SELECT * FROM roleplay_enemy"); DataTable table1 = dbClient.GetTable(); if (table1 != null) { foreach (DataRow dataRow in table1.Rows) { if ((this._enemyBot.ContainsKey(Convert.ToInt32(dataRow["id"])) && (string)dataRow["type"] == "bot") || (this._enemyPet.ContainsKey(Convert.ToInt32(dataRow["id"])) && (string)dataRow["type"] == "pet")) { continue; } RPEnemy Config = new RPEnemy((int)dataRow["id"], (int)dataRow["health"], (int)dataRow["weaponFarId"], (int)dataRow["weaponCacId"], (int)dataRow["deadTimer"], (int)dataRow["lootItemId"], (int)dataRow["moneyDrop"], Convert.ToInt32((string)dataRow["dropScriptId"]), (int)dataRow["teamId"], (int)dataRow["aggroDistance"], (int)dataRow["zoneDistance"], Convert.ToInt32((string)dataRow["resetPosition"]) == 1, (int)dataRow["lostAggroDistance"], Convert.ToInt32((string)dataRow["zombieMode"]) == 1); if ((string)dataRow["type"] == "bot") { this._enemyBot.Add((int)dataRow["id"], Config); } else { this._enemyPet.Add((int)dataRow["id"], Config); } } } } }
public void SetConfig(RPEnemy EnemyConfig) { this.Config = EnemyConfig; this.Health = this.Config.Health; this.WeaponGun = ButterflyEnvironment.GetGame().GetRoleplayManager().GetWeaponManager().GetWeaponGun(this.Config.WeaponGunId); this.WeaponCac = ButterflyEnvironment.GetGame().GetRoleplayManager().GetWeaponManager().GetWeaponCac(this.Config.WeaponCacId); }
public RPEnemy GetEnemyPet(int Id) { if (!this._enemyPet.ContainsKey(Id)) { return(null); } RPEnemy enemy = null; this._enemyPet.TryGetValue(Id, out enemy); return(enemy); }
public RPEnemy AddEnemyPet(int PetId) { if (this._enemyPet.ContainsKey(PetId)) { return(this.GetEnemyPet(PetId)); } using (IQueryAdapter queryreactor = ButterflyEnvironment.GetDatabaseManager().GetQueryReactor()) queryreactor.RunQuery("INSERT INTO `roleplay_enemy` (`id`, `type`, `weaponFarId`) VALUES ('" + PetId + "', 'pet', '0');"); RPEnemy EnemyConfig = new RPEnemy(PetId, 100, 0, 0, 0, 0, 0, 5461, 0, 0, 0, true, 12, false); this._enemyPet.Add(PetId, EnemyConfig); return(this.GetEnemyPet(PetId)); }
public RoleBot(RPEnemy EnemyConfig) { this.SetConfig(EnemyConfig); this.Dead = false; this.AggroVirtuelId = 0; this.AggroTimer = 0; this.ResetBot = false; this.ResetBotTimer = 0; this.HitCount = 0; this.Dodge = false; this.DodgeTimer = 0; this.GunCharger = 6; this.GunLoadTimer = 0; this.DodgeStartCount = ButterflyEnvironment.GetRandomNumber(2, 4); this.ActionTimer = ButterflyEnvironment.GetRandomNumber(10, 30); }