private void storyShow(object sender, EventArgs e) { //If we are in this form, we hide it, and show the story if (this.Visible) { this.listEmployees.game.timer1.Stop(); this.Hide(); AfficheStory story = new AfficheStory(this, this.listEmployees.company, this.listEmployees.game.timer1, this.listEmployees.game.IndexStory); this.listEmployees.game.IndexStory++; } }
public void timer1_Tick(object sender, EventArgs e) { //Refresh the date date = date.AddDays(1); lbDate.Text = date.ToString("d MMM yyyy", CultureInfo.CreateSpecificCulture("en-US")); //We decrease the money of the company depending on the level of the company and the salaries int expense = this.company.LevelCompany ^ 2 * 10; foreach (Employee employee in company.ListEmployee) { expense += employee.Salary / 30; } this.company.Money -= expense; this.lbCA.Text = String.Format("{0}$", this.company.Money); //We decrease the time to do the project for the competitor and for the company if there are employees assigned double unitWork = 1; unitWork = Math.Round(unitWork, 0); foreach (Project project in company.ListProjects) { foreach (Employee employee in project.EmployeeAssigned) { project.Delay -= unitWork * employee.Level / employee.ProjectAssigned.Count; } project.DelayCompetition -= project.Level * unitWork; } //Verification if the projects are ended or not List <Project> copyListProject = company.ListProjects; for (int j = copyListProject.Count - 1; j >= 0; j--) { if (copyListProject[j].DelayCompetition <= 0) { foreach (Employee employee in copyListProject[j].EmployeeAssigned) { employee.ProjectAssigned.Remove(copyListProject[j]); } company.removeProject(copyListProject[j]); if (projectRemove != null) { projectRemove(this, EventArgs.Empty); } } else { if (copyListProject[j].Delay <= 0) { company.Money += copyListProject[j].Price; foreach (Employee employee in copyListProject[j].EmployeeAssigned) { employee.Experience += 50; employee.removeProject(copyListProject[j]); } company.removeProject(copyListProject[j]); if (projectRemove != null) { projectRemove(this, EventArgs.Empty); } } } } //Add project in the list of the propositions if (i == 10) { i = 0; listProjects.Add(new Project(this.company.LevelCompany)); } else { i++; } if (this.company.Money <= 0) { this.LostGame(); } if (timeChange != null) { timeChange(this, EventArgs.Empty); } // If we we are the first of the month, we have the story if (date.Day == 1) { if (this.Visible) { timer1.Stop(); this.Hide(); AfficheStory story = new AfficheStory(this, company, timer1, indexStory); indexStory++; } else { if (storyGoOn != null) { storyGoOn(this, EventArgs.Empty); } } } }