public static double Double3Double(double a) { return(Vectors.ConvertToDouble(new double3(a))); }
public static double Double3Int(int a) { return(Vectors.ConvertToDouble(new double3(a))); }
public static double Double33Doubles(double a) { return(Vectors.ConvertToDouble(new double3(1.0f, 2.0f, 3.0f + a))); }
public static double Double4Half4(ref double4 a) { var h = new half4(a); return(Vectors.ConvertToDouble((double4) new double4(h).x)); }
public static double Double4Int4(ref int4 a) { return(Vectors.ConvertToDouble((double4) new double4(a).x)); }
public static double Double44Doubles(double a) { return(Vectors.ConvertToDouble(new double4(1.0f, 2.0f, 3.0f + a, 4.0f))); }
public static double Double4Double2Double2(double x) { return(Vectors.ConvertToDouble(new double4(new double2(x), new double2(5.0f)))); }
public static double Double4Double3Double(double x) { return(Vectors.ConvertToDouble(new double4(new double3(x), 5.0f))); }