public virtual void SetData(string ownerName, EmitterBase emitter, BulletPattern bulletPattern, int bulletId) { this.ownerName = ownerName; this.emitter = emitter; this.bulletPattern = bulletPattern; this.bulletId = bulletId; }
protected void Start() { this.bulletPattern = this.GetComponent <BulletPattern>(); if (transform.parent) { ownerName = transform.parent.name; } else if (owner) { ownerName = owner.name; } else { ownerName = "ROOT"; } }