public EntityType(Trajectory t, PhysicsShape physS, GraphicsStyle g, EntityClass pc, BulletEmitter e = null) : this(t, physS.MakeDrawable(g), physS, pc, e, g) { }
public Entity(double cTime, Particle pos, PhysicsShape physS, GraphicsStyle g, EntityClass pc, BulletEmitter e = null) : this(cTime, pos, physS.MakeDrawable(g), physS, pc, e, g) { }
public void MakeType(string name, Trajectory t, Drawable draw, PhysicsShape physS, EntityClass pc, BulletEmitter e = null, GraphicsStyle g = null) { this[name] = new EntityType(t, draw, physS, pc, e, g); }