private void detach_Experts(Expert entity) { this.SendPropertyChanging(); entity.Budget = null; }
private void attach_Experts(Expert entity) { this.SendPropertyChanging(); entity.Budget = this; }
private void detach_Experts(Expert entity) { this.SendPropertyChanging(); entity.SecurityTrustee = null; }
partial void DeleteExpert(Expert instance);
partial void UpdateExpert(Expert instance);
partial void InsertExpert(Expert instance);