void CancelNewGame(object stuff = null) { var mainMenu = GameStartLayer.CreateScene(Window); var transitionToMainMenu = new CCTransitionFade(3.0f, mainMenu); Director.ReplaceScene(transitionToMainMenu); }
//--------------------------------------------------------------------------------------------------------- // CreateScene //--------------------------------------------------------------------------------------------------------- public static CCScene CreateScene(CCWindow mainWindow) { var scene = new CCScene(mainWindow); var layer = new GameStartLayer(); scene.AddChild(layer); return(scene); }