//function to load the end game screen public void EndGame() { Endscreen e = new Endscreen(); e.score = points; e.Show(); this.Close(); }
//function to check if level is complete //loads a new level if it is public void LevelComplete() { if (CurrentBricks.Count == 0) { if (level + 1 == 16) { Endscreen e = new Endscreen(); e.score = points; e.beatGame = true; e.Show(); this.Close(); return; } Form1 f = new Form1(); f.level = level + 1; f.points = points; f.Show(); this.Close(); } }