public AlterButton(int change) { Text = new StaticText("DebugFont", ""+change); Change = change; Rotation = CurrentGame.Random.Next(-3, 3) / 100.0f; Scale = Vector2.One; }
public DemoButton(string text, string sceneName) { Text = new StaticText("DebugFont", text); SceneName = sceneName; Rotation = CurrentGame.Random.Next(-3, 3)/100.0f; Scale = Vector2.One; }
public GameGuiButton(string text, Action<GameGuiButton> clicked) { Text = new StaticText("DebugFont", text); Clicked = clicked; Rotation = CurrentGame.Random.Next(-3, 3) / 100.0f; Scale = Vector2.One; }