public IFluentControlLoop HasLoops(string name) { IFluentControlLoop eq = new FluentControlLoop(this, name); _message = _message + eq.GetMessage(); return eq; }
//public IFluentControlLoop AddLoop(string name) //{ // IFluentControlLoop loopact = new ControlLoopActions(this.GetPlant(),name); // return loopact; //} public IFluentControlLoop HasLoops() { IFluentControlLoop eq = new FluentControlLoop(this); _message = _message + eq.GetMessage(); return eq; }