/// <summary> /// Initializes a new instance of the <see cref="DrawText" /> class. /// </summary> public DrawText() { this.sleeper = new Sleeper(); }
/// <summary> /// Initializes a new instance of the <see cref="TargetFind" /> class. /// </summary> public TargetFind() { this.sleeper = new Sleeper(); this.heroIcon = Drawing.GetTexture("materials/ensage_ui/miniheroes/spirit_breaker"); this.iconSize = new Vector2(HUDInfo.GetHpBarSizeY() * 2); }