/// <summary>
 /// Constructor for the main texture in the PortraitViewer - getting the TEX0 using the PortraitViewer's TEX0For function
 /// </summary>
 public PortraitViewerTextureData(int width, int height, SinglePortraitViewer parent)
     : this(width, height, parent.MainTEX0For)
 {
 }
 /// <summary>
 /// Constructor for the main texture in the PortraitViewer - getting the TEX0 using the PortraitViewer's TEX0For function
 /// </summary>
 public PortraitViewerTextureData(int width, int height, SinglePortraitViewer parent)
     : this(width, height, parent.MainTEX0For)
 {
 }