public void ImportTexture() { string path; int index = Program.OpenFile(FileFilters.Images, out path); if (index == 8) { TPLTextureNode t = new TPLTextureNode() { Name = "Texture" }; _resource.AddChild(t); t.Replace(path); BaseWrapper w = this.FindResource(t, true); w.EnsureVisible(); w.TreeView.SelectedNode = w; } else if (index > 0) { using (TextureConverterDialog dlg = new TextureConverterDialog()) { dlg.ImageSource = path; if (dlg.ShowDialog(MainForm.Instance, Resource as TPLNode) == DialogResult.OK) { BaseWrapper w = this.FindResource(dlg.TPLTextureNode, true); w.EnsureVisible(); w.TreeView.SelectedNode = w; } } } }
public void NewShader() { MDL0Node model = ((MDL0Node)_resource); if (model._shadGroup == null) { MDL0GroupNode g = model._shadGroup; if (g == null) { model.AddChild(g = new MDL0GroupNode(MDLResourceType.Shaders), true); model._shadGroup = g; model._shadList = g.Children; } } if (model._shadList != null && model._matList != null && model._shadList.Count < model._matList.Count) { MDL0ShaderNode shader = new MDL0ShaderNode(); model._shadGroup.AddChild(shader); shader.Default(); shader.Rebuild(true); BaseWrapper b = FindResource(shader, true); if (b != null) { b.EnsureVisible(); } } }
private unsafe void Import() { string path; if (Program.OpenFile("PCM Audio (*.wav)|*.wav", out path) > 0) { RSARFileAudioNode n; if ((_resource.Parent as NW4RNode).VersionMinor >= 3) { n = new RWAVNode(); } else { n = new WAVESoundNode(); } _resource.AddChild(n); n.Replace(path); BaseWrapper res = this.FindResource(n, true); res.EnsureVisible(); res.TreeView.SelectedNode = res; } }
public void ImportTexture() { string path; int index = Program.OpenFile(FileFilters.TEX0, out path); if (index == 8) { TEX0Node node = NodeFactory.FromFile(null, path) as TEX0Node; ((BRRESNode)_resource).GetOrCreateFolder <TEX0Node>().AddChild(node); string palette = Path.ChangeExtension(path, ".plt0"); if (File.Exists(palette) && node.HasPalette) { PLT0Node n = NodeFactory.FromFile(null, palette) as PLT0Node; ((BRRESNode)_resource).GetOrCreateFolder <PLT0Node>().AddChild(n); } BaseWrapper w = this.FindResource(node, true); w.EnsureVisible(); w.TreeView.SelectedNode = w; } else if (index > 0) { using (TextureConverterDialog dlg = new TextureConverterDialog()) { dlg.ImageSource = path; if (dlg.ShowDialog(MainForm.Instance, Resource as BRRESNode) == DialogResult.OK) { BaseWrapper w = this.FindResource(dlg.TEX0TextureNode, true); w.EnsureVisible(); w.TreeView.SelectedNode = w; } } } }
public void NewEntry() { SHP0EntryNode node = ((SHP0Node)_resource).FindOrCreateEntry(_resource.FindName(null)); BaseWrapper res = this.FindResource(node, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
public void Reverse(bool appendReverse) { ((CHR0Node)_resource).Reverse(appendReverse); BaseWrapper res = this.FindResource(_resource, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
public void newCamera() { SCN0EntryNode node = ((SCN0Node)_resource).CreateResource <SCN0CameraNode>("NewCamera"); BaseWrapper res = this.FindResource(node, true); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
public void NewBone() { CHR0EntryNode node = ((CHR0Node)_resource).CreateEntry(); BaseWrapper res = this.FindResource(node, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
private void Append() { ((PAT0Node)_resource).Append(); BaseWrapper res = this.FindResource(_resource, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
public void Merge() { ((CHR0Node)_resource).MergeWith(); BaseWrapper res = this.FindResource(_resource, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
public void KeyFrameGen(int framesToGenerate, bool allowDuplicates, bool generateOrigin) { ((CHR0Node)_resource).KeyFrameGen(framesToGenerate, allowDuplicates, generateOrigin); BaseWrapper res = this.FindResource(_resource, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
public void newAmbLight() { SCN0EntryNode node = ((SCN0Node)_resource).CreateResource <SCN0AmbientLightNode>("NewAmbientLight"); BaseWrapper res = this.FindResource(node, true); res.EnsureVisible(); //res.TreeView.SelectedNode = res; }
public void NewModel() { MDL0Node node = ((BRRESNode)_resource).CreateResource <MDL0Node>("NewModel"); BaseWrapper res = this.FindResource(node, true); res = res.FindResource(node, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
public void NewTpl() { TPLNode node = ((U8FolderNode)_resource).CreateResource <TPLNode>("TPL"); BaseWrapper res = this.FindResource(node, true); res = res.FindResource(node, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
public BRRESNode NewBrres() { BRRESNode node = ((U8FolderNode)_resource).CreateResource <BRRESNode>("NewBrres"); BaseWrapper res = this.FindResource(node, true); res = res.FindResource(node, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; return(node); }
public void Loop(int timesToLoop) { CHR0Node temp = ((CHR0Node)_resource); ((CHR0Node)_resource).Append(temp, timesToLoop); BaseWrapper res = this.FindResource(_resource, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
public void NewClr() { CLR0Node node = ((BRRESNode)_resource).CreateResource <CLR0Node>("NewCLR"); node.Version = 3; BaseWrapper res = this.FindResource(node, true); res = res.FindResource(node, false); res.EnsureVisible(); res.TreeView.SelectedNode = res; }
public void NewMaterial() { if (_modelViewerOpen) { return; } MDL0Node model = ((MDL0Node)_resource); if (model._matGroup == null) { MDL0GroupNode g = model._matGroup; if (g == null) { model.AddChild(g = new MDL0GroupNode(MDLResourceType.Materials), true); model._matGroup = g; model._matList = g.Children; } } MDL0MaterialNode mat = new MDL0MaterialNode(); model._matGroup.AddChild(mat); mat.Name = "Material" + mat.Index; mat.New = true; if (model._shadGroup == null) { MDL0GroupNode g = model._shadGroup; if (g == null) { model.AddChild(g = new MDL0GroupNode(MDLResourceType.Shaders), true); model._shadGroup = g; model._shadList = g.Children; } } if (model._shadList.Count == 0) { NewShader(); } mat.ShaderNode = (MDL0ShaderNode)model._shadList[0]; mat.AddChild(new MDL0MaterialRefNode() { Name = "MatRef0" }); mat.Rebuild(true); BaseWrapper b = FindResource(mat, true); if (b != null) { b.EnsureVisible(); } }
private void NewCLR() { CLR0MaterialEntryNode n = ((CLR0Node)this._resource).CreateEntry(); if (n != null) { BaseWrapper b = FindResource(n, true); if (b != null) { b.EnsureVisible(); } } }
public void ImportChr() { string path; if (Program.OpenFile(FileFilters.CHR0Import, out path) > 0) { CHR0Node node = CHR0Node.FromFile(path); ((BRRESNode)_resource).GetOrCreateFolder <CHR0Node>().AddChild(node); BaseWrapper w = this.FindResource(node, true); w.EnsureVisible(); w.TreeView.SelectedNode = w; } }
public void ImportClr() { string path; if (Program.OpenFile(FileFilters.CLR0, out path) > 0) { CLR0Node node = NodeFactory.FromFile(null, path) as CLR0Node; ((BRRESNode)_resource).GetOrCreateFolder <CLR0Node>().AddChild(node); BaseWrapper w = this.FindResource(node, true); w.EnsureVisible(); w.TreeView.SelectedNode = w; } }
public void ImportBrres() { string path; if (Program.OpenFile(FileFilters.BRES, out path) > 0) { BRRESNode node = NodeFactory.FromFile(null, path) as BRRESNode; ((U8FolderNode)_resource).AddChild(node); BaseWrapper w = this.FindResource(node, true); w.EnsureVisible(); w.TreeView.SelectedNode = w; } }
public U8FolderNode NewFolder() { U8FolderNode node = new U8FolderNode() { Name = _resource.FindName("NewFolder") }; _resource.AddChild(node); BaseWrapper w = this.FindResource(node, false); w.EnsureVisible(); w.TreeView.SelectedNode = w; return(node); }
public ARCNode NewARC() { ARCNode node = new ARCNode() { Name = _resource.FindName("NewARChive"), FileType = ARCFileType.MiscData }; _resource.AddChild(node); BaseWrapper w = this.FindResource(node, false); w.EnsureVisible(); w.TreeView.SelectedNode = w; return(node); }
public MSBinNode NewMSBin() { MSBinNode node = new MSBinNode() { FileType = ARCFileType.MiscData }; _resource.AddChild(node); BaseWrapper w = this.FindResource(node, false); w.EnsureVisible(); w.TreeView.SelectedNode = w; return(node); }
public void ImportTexture() { string path; int index = Program.OpenFile(FileFilters.Images, out path); if (index > 0) { using (TextureConverterDialog dlg = new TextureConverterDialog()) { dlg.ImageSource = path; if (dlg.ShowDialog(MainForm.Instance, ResourceNode as REFTNode) == DialogResult.OK) { BaseWrapper w = this.FindResource(dlg.REFTTextureNode, true); w.EnsureVisible(); w.TreeView.SelectedNode = w; } } } }
public void ImportU8() { string path; if (Program.OpenFile("U8 Archive (*.arc)|*.arc|" + "Compressed U8 Archive (*.szs)|*.szs|" + "Archive Pair (*.pair)|*.pair", out path) > 0) { U8Node node = NodeFactory.FromFile(null, path) as U8Node; U8FolderNode n = new U8FolderNode(); foreach (ResourceNode r in node.Children) { n.AddChild(r); } n.Name = node.Name; ((U8FolderNode)_resource).AddChild(n); BaseWrapper w = this.FindResource(n, true); w.EnsureVisible(); w.TreeView.SelectedNode = w; } }
public void NewEntry() { REFFEntryNode e = new REFFEntryNode(); REFFNode node = _resource as REFFNode; ResourceNode emitter; if (node.VersionMinor == 9) { e.AddChild(emitter = new REFFEmitterNode9() { _name = "Emitter" }); } else { e.AddChild(emitter = new REFFEmitterNode7() { _name = "Emitter" }); } emitter.AddChild(new REFFTEVStage(0)); emitter.AddChild(new REFFTEVStage(1)); emitter.AddChild(new REFFTEVStage(2)); emitter.AddChild(new REFFTEVStage(3)); e.AddChild(new REFFParticleNode() { _name = "Particle" }); e.AddChild(new REFFAnimationListNode() { _name = "Animations" }); _resource.AddChild(e); BaseWrapper w = this.FindResource(e, true); w.EnsureVisible(); w.TreeView.SelectedNode = w; }