public LineJoint(LineJointDef def) : base(def) { _localAnchor1 = def.localAnchor1; _localAnchor2 = def.localAnchor2; _localXAxis1 = def.localAxis1; _localYAxis1 = _localXAxis1.CrossScalarPreMultiply(1.0f); _impulse = Vector2.Zero; _motorMass = 0.0f; _motorImpulse = 0.0f; _lowerTranslation = def.lowerTranslation; _upperTranslation = def.upperTranslation; _maxMotorForce = Settings.FORCE_INV_SCALE(def.maxMotorForce); _motorSpeed = def.motorSpeed; _enableLimit = def.enableLimit; _enableMotor = def.enableMotor; _limitState = LimitState.InactiveLimit; _axis = Vector2.Zero; _perp = Vector2.Zero; }
public LineJoint(LineJointDef def) : base(def) { _localAnchor1 = def.localAnchor1; _localAnchor2 = def.localAnchor2; _localXAxis1 = def.localAxis1; _localYAxis1 = Vec2.Cross(1.0f, _localXAxis1); _impulse.SetZero(); _motorMass = 0.0f; _motorImpulse = 0.0f; _lowerTranslation = def.lowerTranslation; _upperTranslation = def.upperTranslation; _maxMotorForce = Settings.FORCE_INV_SCALE(def.maxMotorForce); _motorSpeed = def.motorSpeed; _enableLimit = def.enableLimit; _enableMotor = def.enableMotor; _limitState = LimitState.InactiveLimit; _axis.SetZero(); _perp.SetZero(); }