public static Frame Append(Frame old, Roll roll) { List<Roll> tmp = new List<Roll>(old._rolls); tmp.Add(roll); return new Frame(old.GetFrameIndex(), tmp); }
public static bool IsLastFrame(Frame f) { return f.GetFrameIndex() == GetCount() - 1; }
private static bool IsLastFrame(Frame f) { return f.GetFrameIndex() == FrameCountRule.GetCount() - 1; }