private static void Unfollow() { Cutil.Line("<Unfollow> - Start"); while (isRunning) { int count = 0; int interval = 60; //60 minutes per interval List <Follower> tempList = new List <Follower>(Session.followed); foreach (Follower f in tempList) { DateTime now = DateTime.Now; double age = (now - f.Time).TotalSeconds; if (age > Session.waitTime * 86400) { Cutil.Line("<Unfollow> - " + f.ScreenName + " is of age." + " (" + age + ")", ConsoleColor.Cyan); try { var friendships = Util.FindFriendship(Session.screenname, f.ScreenName); count++; if (count > 30) { Cutil.Line("<Unfollow> - Internal limit reached", ConsoleColor.DarkCyan); break; } if (friendships != null) { foreach (Friendship friend in friendships.Result) { if (friend.SourceRelationship.FollowedBy) { Cutil.Line("<Unfollow> - " + f.ScreenName + " follows me.", ConsoleColor.DarkCyan); Session.followed.Remove(Session.followed.SingleOrDefault(x => x.ScreenName == f.ScreenName)); Futil.SaveFollowers(Session.followed, "following.log"); } else { Cutil.Line("<Unfollow> - User, " + f.ScreenName + ", not followed back", ConsoleColor.DarkCyan); Futil.LogUnfollow(f.ScreenName); Util.UnfollowUserByScreenname(f.ScreenName); } } } } catch (Exception ex) { Cutil.Error("<Unfollow> - " + ex.Message); } } else { Cutil.Line("<Unfollow> - " + f.ScreenName + " is not of age.".PadRight(20), ConsoleColor.Cyan); } } Cutil.Line("<Unfollow> - Waiting " + interval + " minutes"); Thread.Sleep(interval * 60000); } }
public async static void FollowUserByStatus(Status status) { try { //check if we have unfollowed them before, then abort if needed if (CheckUnfollowed(status)) { string screenname = status.User.ScreenNameResponse; Cutil.Line("<Followe user by status> - Screenname: " + screenname + " Attempting follow.", ConsoleColor.Yellow); if (FollowFilter(status)) { //Followe user: var user = await Session.service.CreateFriendshipAsync(screenname, true, default(CancellationToken)); // <- Thats the bastard! if (user != null && Session.followed.Any(x => x.ScreenName == screenname) == false) { Cutil.Line("<Follow user by status> - " + screenname + "success", ConsoleColor.Yellow); Session.followed.Add(new Follower(screenname, DateTime.Now)); Futil.SaveFollowers(Session.followed, "following.log"); } else { Cutil.Line("<Followuser by status> - User is null, or already followed.", ConsoleColor.Yellow); } } else { Cutil.Line("<Follow user by status> - Rejected user, " + screenname + ", did not meet criteria.", ConsoleColor.DarkYellow); } } else { Cutil.Line("<Follow user by status> - Already followed and unfollowed this user: "******"<Follow user by status> - " + ex.Message); } }
public async static void UnfollowUserByScreenname(string screenname) { try { Cutil.Line("<Unfollow user by ScreenName> - Screenname: " + screenname, ConsoleColor.DarkCyan); var user = await Session.service.DestroyFriendshipAsync(screenname, default(CancellationToken)); if (user != null) { Cutil.Line("<Unfollow user by ScreenName> - user unfollowed.", ConsoleColor.DarkCyan); Session.followed.Remove(Session.followed.SingleOrDefault(x => x.ScreenName == screenname)); Session.unfollowed.Add(new Follower(screenname, DateTime.Now)); Futil.SaveFollowers(Session.unfollowed, "unfollowed.log"); Futil.SaveFollowers(Session.followed, "following.log"); } } catch (Exception ex) { Cutil.Error("Unfollow user by ScreenName> " + ex); } }