public void SetVideoProgress(VideoProgress progress) { // Currently we are not showing video progress in 3d if (Spinner.activeInHierarchy) { Spinner.SetActive(false); } }
public void SetVideoProgress(VideoProgress progress) { VideoProgress.fillAmount = progress.Progress; Spinner.SetActive(false); }
private void View_VideoProgressUpdate(VideoProgress progress) { Facade.SendNotification(Notifications.VideoProgressUpdate, progress); }