public GameHistoryOverlay() { InitializeComponent(); try { _recordList = GameRecord.LoadGameRecordFromFile(_config._gameRecordPath); MakeSeries(); } catch { MessageBox.Show("You cant show Stats yet, maybe you didnt play anygame so far.", "Warning", MessageBoxButton.OK, MessageBoxImage.Warning); }; }
//internal static async Task<string[]> SetPersonalHeroRating() //{ // string[] avaiableHeroes = null; // for (var i = 0; i < 10; i++) // { // await Task.Delay(500); // var heroes = Core.Game.Player.PlayerEntities.Where(x => x.IsHero && x.HasTag(GameTag.BACON_HERO_CAN_BE_DRAFTED)); // if (heroes.Count() < 2) // continue; // await Task.Delay(500); // avaiableHeroes = heroes.Select(x => x.Card.LocalizedName).ToArray(); // } // return avaiableHeroes; //} private static void LoadGameRecordFromFile() { _recordList = GameRecord.LoadGameRecordFromFile(_config._gameRecordPath); }