public static void Start() { Console.WriteLine(@"______ _ "); Console.WriteLine(@"| ___ \ | | "); Console.WriteLine(@"| |_/ / ___ ___ _ __ ___ | |__ __ _ _ __ __ _ "); Console.WriteLine(@"| ___ \/ _ \ / _ \| '_ ` _ \| '_ \ / _` | '_ \ / _` |"); Console.WriteLine(@"| |_/ / (_) | (_) | | | | | | |_) | (_| | | | | (_| |"); Console.WriteLine(@"\____/ \___/ \___/|_| |_| |_|_.__/ \__,_|_| |_|\__, |"); Console.WriteLine(@" __/ |"); Console.WriteLine(@" |___/ "); Console.WriteLine(" This is made by Fuss and Nevachana"); Console.WriteLine(" </> Usa los comandos escribiendo commands </> "); Console.WriteLine(""); Console.ForegroundColor = ConsoleColor.Gray; Mysql = new MySQLManager("localhost", 3306, "root", "123", "test", true, 5, 9999); SocketSystem = new SocketSystem(); SocketSystem.ConstructSocket(IPAddress.Parse("127.0.0.1"), 2001, 10); SocketSystem.ConstructPooling(10000); }
public void PushAllSenders(SocketSystem SocketSystem, ICollection<SocketAsyncEventArgs> Senders) { foreach (SocketAsyncEventArgs Args in Senders) { Args.SetBuffer(Buffer, OffsetPointer, BUF_SIZE); // Args.Completed += SocketSystem.IO_Completed; OffsetPointer += BUF_SIZE; } }
public void PushAllSenders(SocketSystem SocketSystem, ICollection <SocketAsyncEventArgs> Senders) { foreach (SocketAsyncEventArgs Args in Senders) { Args.SetBuffer(Buffer, OffsetPointer, BUF_SIZE); // Args.Completed += SocketSystem.IO_Completed; OffsetPointer += BUF_SIZE; } }