public T[] GetGameObjects <T>() where T : GameObject { return(ElementAcquisitor.GetElements <T>(SubObjects.ToArray())); }
public T[] GetActions <T>() where T : GameAction { return(ElementAcquisitor.GetElements <T>(Actions.ToArray())); }
public T[] GetAttributes <T>() where T : GameAttribute { return(ElementAcquisitor.GetElements <T>(BaseAttributes.ToArray())); }