public BoogieMapType(BoogieType argument, BoogieType result) { this.Arguments = new List <BoogieType>(); this.Arguments.Add(argument); this.Result = result; }
public BoogieTypedIdent(string name, BoogieType type) { this.Name = name; this.Type = type; }
public BoogieMapType(List <BoogieType> arguments, BoogieType result) { Debug.Assert(arguments != null && arguments.Count > 0); this.Arguments = arguments; this.Result = result; }