public TextureSequence(int length) : base(0) { textures = new TextureArray(length); }
public TextureSequence(int[] textures) { this.textures = new TextureArray(textures); }
public TextureSequence(int length) : base(0) { textures = new TextureArray(length); }
public TextureSequence(int[] textures) { this.textures = new TextureArray(textures); }