private void CreateGameButton_Click(object sender, EventArgs e) { hostGameMenu = new HostGameMenuControl(); MainPanel.SuspendLayout(); MainPanel.Controls.Clear(); MainPanel.Controls.Add(hostGameMenu); MainPanel.ResumeLayout(false); //updatePlayerList(1, "zirrobin"); communicator.IsHost = true; communicator.ActiveControl = hostGameMenu; communicator.StartListening(); hostGameMenu.AddLobbyPlayer(1, "Host"); hostGameMenu.EnterHostSettings(); }
private void JoinButton_Click(object sender, EventArgs e) { //communicator.connectToHost(); communicator.Connect(); hostGameMenu = new HostGameMenuControl(); MainPanel.SuspendLayout(); MainPanel.Controls.Clear(); MainPanel.Controls.Add(hostGameMenu); MainPanel.ResumeLayout(false); //updatePlayerList(1, "zirrobin"); communicator.StartListening(); communicator.ActiveControl = hostGameMenu; hostGameMenu.AddLobbyPlayer(2, "Client"); //JoinGameMenuControl joinGameMenu = new JoinGameMenuControl(); //MainPanel.SuspendLayout(); //MainPanel.Controls.Clear(); //MainPanel.Controls.Add(joinGameMenu); //MainPanel.ResumeLayout(false); }