private void LocalServerDiscoveredNotification(Notification notification) { NetIncomingMessage msg = notification.GetNotNullData <NetIncomingMessage>(); ServerInfo info = MultiplayerController.ReadServerInfo(msg); OnLocalServerFound(info); }
////////////////////////////////////////////////////////////////////////////// private void LocalClientDiscoveredNotification(Notification notification) { NetOutgoingMessage msg = notification.GetNotNullData <NetOutgoingMessage>(); MultiplayerController.WriteServerInfo(msg, serverInfo); }