public BmGame(String[] args) { int width = WIDTH; int height = HEIGHT; int realWidth = width + WIDTH_EX; int realHeight = height; graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = realWidth; graphics.PreferredBackBufferHeight = realHeight; IsFixedTimeStep = true; Content.RootDirectory = "Content"; ApplicationInfo info = new ApplicationInfo(width, height); #if WINDOWS info.nativeInterface = this; info.realWidth = realWidth; info.realHeight = realHeight; IsMouseVisible = true; #endif info.args = args; application = new BmApplication(Content, info); }
public Application(ApplicationInfo info) { nativeInterface = info.nativeInterface; width = info.width; height = info.height; realWidth = info.realWidth; realHeight = info.realHeight; sharedApplication = this; context = new Context(); updatables = new UpdatableList(1); drawables = new DrawableList(1); cmdLine = CreateCommandLine(); cmdLine.Parse(info.args); }