protected virtual void OnGameEnded(BoggleConnection conn) { if (GameEnded != null) { GameEnded(conn); } }
/// <summary> /// Calls any methods which have registered to be notified of ScoreChanged events /// </summary> protected virtual void OnScoreChanged(BoggleConnection conn) { if (ScoreChanged != null) { ScoreChanged(conn); } }
protected virtual void OnServerLost(BoggleConnection conn) { if (ServerLost != null) { ServerLost(conn); } }
/// <summary> /// Calls any methods which have registered to be notified of TimeChanged events /// </summary> protected virtual void OnTimeChanged(BoggleConnection conn) { if (TimeChanged != null) { TimeChanged(conn); } }
/// <summary> /// /// </summary> /// <param name="key"> the player's id</param> /// <param name="userName"> the user name of the player</param> public static void addToDictionary(string userid, string userName) { BoggleConnection current = new BoggleConnection("localhost", userName); lock (thisLock) { IdsToConnections.Add(userid, current); } }