public void PrepareBoard(int boardSizeX, int boardSizeY) { Console.CursorVisible = false; BoardSizeX = boardSizeX; BoardSizeY = boardSizeY; Point upperLeftCorner = new Point(0, 0, '+'); corneres.Add(upperLeftCorner); Point upperRightCorner = new Point(BoardSizeX + 1, 0, '+'); corneres.Add(upperRightCorner); Point lowerLeftCorner = new Point(0, boardSizeY + 1, '+'); corneres.Add(lowerLeftCorner); Point lowerRightCorner = new Point(boardSizeX + 1, boardSizeY + 1, '+'); corneres.Add(lowerRightCorner); upper = new HorizontalLine(1, boardSizeX, 0, '-'); borders.Add(upper); lower = new HorizontalLine(1, boardSizeX, boardSizeY + 1, '-'); borders.Add(lower); left = new VerticalLine(1, boardSizeY, 0, '|'); borders.Add(left); right = new VerticalLine(1, boardSizeY, boardSizeX + 1, '|'); borders.Add(right); drawAll += DrawBoard; drawAll += CheckIfHitWithWalls; drawAll += DrawHero; drawAll += DrawMines; }
public void DrawVerticalLine(IBoard board) { VerticalLine vLineToDraw = new VerticalLine(1, board.BoardSizeY, board.BoardSizeX / 2, '|'); foreach (Point p in vLineToDraw.pList) { boardContent.Add(p); } }
public BoardWithListOfPoints(int boardSizeX, int boardSizeY) { BoardSizeX = boardSizeX; BoardSizeY = boardSizeY; Point upperLeftCorner = new Point(0, 0, '+'); board.Add(upperLeftCorner); Point upperRightCorner = new Point(BoardSizeX + 1, 0, '+'); board.Add(upperRightCorner); Point lowerLeftCorner = new Point(0, boardSizeY + 1, '+'); board.Add(lowerLeftCorner); Point lowerRightCorner = new Point(boardSizeX + 1, boardSizeY + 1, '+'); board.Add(lowerRightCorner); HorizontalLine upperLine = new HorizontalLine(1, boardSizeX, 0, '-'); foreach (Point p in upperLine.pList) { board.Add(p); } HorizontalLine lowerLine = new HorizontalLine(1, boardSizeX, boardSizeY + 1, '-'); foreach (Point p in lowerLine.pList) { board.Add(p); } VerticalLine leftLine = new VerticalLine(1, boardSizeY, 0, '|'); foreach (Point p in leftLine.pList) { board.Add(p); } VerticalLine rightLine = new VerticalLine(1, boardSizeY, boardSizeX + 1, '|'); foreach (Point p in rightLine.pList) { board.Add(p); } }