public override void Open() { oneTurning = new OneTurning(); Demo.SelectedVehicle = oneTurning; theVehicle.Add(oneTurning); // initialize camera Demo.Init2dCamera(oneTurning); Demo.Camera.SetPosition(10, Demo.Camera2dElevation, 10); Demo.Camera.FixedPosition = new Vector3(40); }
public override void Close() { theVehicle.Clear(); oneTurning = null; }