public static void Compare(ConfigurableWaitingTimes c, ConfigurableWaitingTimes dc) { Assert.AreEqual(c.GetType(), dc.GetType()); Assert.AreEqual(c.AfterBoardDealed, dc.AfterBoardDealed); Assert.AreEqual(c.AfterPlayerAction, dc.AfterPlayerAction); Assert.AreEqual(c.AfterPotWon, dc.AfterPotWon); }
/// <summary> /// /// </summary> public TableParams() { TableName = "Anonymous Table"; GameType = GameTypeEnum.Holdem; Variant = "Texas Hold'Em"; MinPlayersToStart = 2; MaxPlayers = 10; WaitingTimes = new ConfigurableWaitingTimes(); MoneyUnit = 10; Lobby = new LobbyOptionsQuickMode(); Blind = new BlindOptionsNone() { MoneyUnit = MoneyUnit }; Limit = new LimitOptionsPot(); }
/// <summary> /// /// </summary> public TableParams() { Arguments = string.Empty; TableName = "Anonymous Table"; Variant = GameSubTypeEnum.TexasHoldem; MinPlayersToStart = 2; MaxPlayers = 10; WaitingTimes = new ConfigurableWaitingTimes(); GameSize = 10; Lobby = new LobbyOptionsQuickMode(); Blind = BlindTypeEnum.Blinds; Limit = LimitTypeEnum.NoLimit; Options = new GameTypeOptionsCommunity(); }