예제 #1
0
 public Mesh( ref Renderer p_Renderer )
 {
     m_Renderer = p_Renderer;
     m_VertexBuffer = null;
     m_IndexBuffer = null;
 }
예제 #2
0
 public Model( ref Renderer p_Renderer )
 {
     m_Meshes = null;
     m_Effect = null;
     m_Renderer = p_Renderer;
 }