public static void AdministerTransfusion(Pawn pawn, CompBlood bloodPack)
        {
            Hediff bloodLossHediff = pawn.health.hediffSet.GetFirstHediffOfDef(HediffDefOf.BloodLoss);

            if (bloodLossHediff == null || bloodPack == null)
            {
                return;
            }

            bloodLossHediff.Severity -= bloodPack.Props.bloodAmount;
            pawn.health.Notify_HediffChanged(bloodLossHediff);
        }
        public override void ApplyOnPawn(Pawn pawn, BodyPartRecord part, Pawn billDoer, List <Thing> ingredients, Bill bill)
        {
            CompBlood compBlood = ingredients[0].TryGetComp <CompBlood>();

            if (compBlood != null)
            {
                BloodBankUtilities.AdministerTransfusion(pawn, compBlood);
            }
            else
            {
                Log.Error($"Blood Bank - Give blood operation failed (ingredients[0] ({ingredients[0].def.defName}) has no CompBlood)");
            }
        }