static void EventInput_MouseMotion(object sender, MouseMotionEventArgs e) { cMouse.X = e.X; cMouse.Y = e.Y; if(OnMouseMotion != null) OnMouseMotion(cMouse, cMouse - pMouse); pMouse = cMouse; }
static void EventInput_MouseMotion(object sender, MouseMotionEventArgs e) { cMouse.X = e.X; cMouse.Y = e.Y; if (OnMouseMotion != null) { OnMouseMotion(cMouse, cMouse - pMouse); } pMouse = cMouse; }