void MessageTimer_Completed(EventTimer sender, EventTimer.EventTimerEventArgs e) { NextMessage(); }
protected void ActivateInteractiveMode(bool interactiveMode = true, double messageDelay = 0D) { InteractiveMode = interactiveMode; if (!InteractiveMode) { MessageTimer = new EventTimer(messageDelay); MessageTimer.Completed += new EventTimer.EventTimerEventHandler(MessageTimer_Completed); } else MessageTimer = null; }