예제 #1
0
 public bsp2d_nodes_block() : base(3)
 {
     Add(Plane      = new TI.RealPlane2D());
     Add(BackChild  = new TI.LongInteger());
     Add(FrontChild = new TI.LongInteger());
 }
예제 #2
0
 public bsp2d_nodes_block()
 {
     Add(Plane      = new TI.RealPlane2D());
     Add(LeftChild  = new TI.ShortInteger());
     Add(RightChild = new TI.ShortInteger());
 }
예제 #3
0
		public bsp2d_nodes_block()
		{
			Add(Plane = new TI.RealPlane2D());
			Add(LeftChild = new TI.ShortInteger());
			Add(RightChild = new TI.ShortInteger());
		}
예제 #4
0
				public bsp2d_nodes_block() : base(3)
				{
					Add(Plane = new TI.RealPlane2D());
					Add(BackChild = new TI.LongInteger());
					Add(FrontChild = new TI.LongInteger());
				}
예제 #5
0
파일: Reals.cs 프로젝트: CodeAsm/open-sauce
		/// <summary>
		/// Copy constructor
		/// </summary>
		/// <param name="value">field to copy</param>
		public RealPlane2D(RealPlane2D value) :				this()						{ I = value.I; J = value.J; D = value.D; }