public global_geometry_raw_point_block() : base(global_geometry_raw_point.kFieldCount) { Point = new global_geometry_raw_point(this); }
public global_geometry_section_raw_vertex_block() : base(global_geometry_raw_point.kFieldCount + 10) { Point = new global_geometry_raw_point(this); // 0x0 Add(Texcoord = new TI.RealPoint2D()); // 0x44 Add(Normal = new TI.RealVector3D()); // 0x4C Add(Binormal = new TI.RealVector3D()); // 0x58 Add(Tangent = new TI.RealVector3D()); // 0x6C Add(AnisotropicBinormal = new TI.RealVector3D()); // 0x78 Add(SecondaryTexcoord = new TI.RealPoint2D()); // 0x84 Add(PrimaryLightmapColor = new TI.RealColor()); // 0x8C Add(PrimaryLightmapTexcoord = new TI.RealPoint2D()); // 0x98 Add(PrimaryLightmapIncidentDirection = new TI.RealVector3D()); // 0xA0 // Future Secondary LM Color, Texcoord and Incident Direction? Add(new TI.Pad(12 + 8 + 12)); }