예제 #1
0
 static void CreateMessageUI()
 {
     CreateGameObject.SpawnPrefab("UIs/MessageUI");
 }
예제 #2
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 static void CreateTriggerTalk()
 {
     CreateGameObject.SpawnPrefab("Triggers/Trigger_fungus");
 }
예제 #3
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 static void CreateFreeLookCam()
 {
     CreateGameObject.SpawnPrefab("Camera/LookPlayer");
 }
예제 #4
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 static void CreateTriggerTimeline()
 {
     CreateGameObject.SpawnPrefab("Triggers/Trigger_timeline");
 }
예제 #5
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 private static void CreateTriggerSwitch()
 {
     CreateGameObject.SpawnPrefab("Triggers/Trigger_active");
 }
예제 #6
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 private static void CreateTriggerBasic()
 {
     CreateGameObject.SpawnPrefab("Triggers/Trigger_basic");
 }
예제 #7
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 static void CreateFPSPlayer()
 {
     CreateGameObject.SpawnPrefab("Players/FPS_Player");
 }
예제 #8
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 static void CreatePlayer()
 {
     CreateGameObject.SpawnPrefab("Players/Player");
 }