public GameMech() { GameTable = new Table(); HeadDealer = new Dealer(3); GeneratePlayers(HowManyPlayers()); GamePlayDisplay(); }
public GameMech() { bjTable = new Table(); bjDealer = new Dealer(3); bjDealer.Deck.ShuffleDeck(); SetupPlayer(); // Setup Wallet? // Nice name //StartBlackJack(); // SetupTable PlayGame(); }