static void PlayBlackJack(List <Player> Players, Dealer dealer, CardDeck cardDecks) { //Place a bet foreach (Player player in Players) { Console.WriteLine($"How much would you like to bet {player.Name}? Your balance is: ${player.Chips}"); //Capture bet long BetAmt = Convert.ToInt64(Console.ReadLine()); player.MakeBet(BetAmt); } //Deal cards cardDecks.DealCards(Players, dealer); cardDecks.DisplayAllCards(Players, dealer); System.Threading.Thread.Sleep(2000); //Set up player action foreach (Player player in Players) { Console.WriteLine("------------------------------------------------------------------------"); cardDecks.PlayerCardAction(player, dealer); } cardDecks.DealerCardAction(dealer); List <Player> RemovePlayers = new List <Player>(); foreach (Player player in Players) { if (dealer.Score >= player.Score) { Console.WriteLine($"{player.Name}, you lost {player.BetAmt} chips."); player.Chips -= player.BetAmt; if (player.Chips == 0) { RemovePlayers.Add(player); } } else { if (player.HasBlackJack == true) { player.BetAmt *= 1.5; Console.WriteLine($"Winner Winner Chicken Dinner {player.Name}! You had blackjack and win {player.BetAmt}! That is 1.5x your bet."); player.Chips += player.BetAmt; } else { Console.WriteLine($"{player.Name}, you won {player.BetAmt} chips."); player.Chips += player.BetAmt; } } } //Remove Bankrupt players foreach (Player player in RemovePlayers) { Console.WriteLine($"{player.Name}, you are bankrupt. We have kicked you out of the casino."); System.Threading.Thread.Sleep(1000); Players.Remove(player); } foreach (Player player in Players) { player.ClearPlayerData(player); } dealer.ClearDealerData(dealer); }