// Token: 0x0600975A RID: 38746 RVA: 0x002B3E64 File Offset: 0x002B2064 protected override void OnBindFiledsCompleted() { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_OnBindFiledsCompleted_hotfix != null) { this.m_OnBindFiledsCompleted_hotfix.call(new object[] { this }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; base.OnBindFiledsCompleted(); GameObject gameObject = new GameObject("StagePosition0"); gameObject.transform.SetParent(this.m_prefabsGameObject.transform, false); ArenaDefendMapUIController.AddChildPrefab(gameObject, "FX/Common_ABS/CommonFX/OnTouchMovePlaceInMan/OnTouchMovePlaceEmpty_G.prefab"); GameObject gameObject2 = new GameObject("StagePosition1"); gameObject2.transform.SetParent(this.m_prefabsGameObject.transform, false); ArenaDefendMapUIController.AddChildPrefab(gameObject2, "FX/Common_ABS/CommonFX/OnTouchMovePlaceInMan/OnTouchMovePlaceEmpty_R.prefab"); this.m_stagePosition0Pool.Setup(gameObject, this.m_gridGameObject); this.m_stagePosition1Pool.Setup(gameObject2, this.m_gridGameObject); this.m_prefabsGameObject.SetActive(false); }
// Token: 0x06009791 RID: 38801 RVA: 0x002B4830 File Offset: 0x002B2A30 public static void AddChildPrefab(GameObject go, string assetName) { ArenaDefendMapUIController.AddChildPrefab(go, assetName); }
// Token: 0x06009776 RID: 38774 RVA: 0x002B4678 File Offset: 0x002B2878 public LuaExportHelper(ArenaDefendMapUIController owner) { this.m_owner = owner; }