public override void SetInputFormat(string channel, SurfaceState state) { bool need = false; if (state.SurfaceFormat.Size != OutputSize) { need = true; } if (FilterOption != eFilterOption.None) { need = true; } if (!need) { nop = true; ContentSize = state.SurfaceFormat.Size; return; } FindInput().SurfaceDisposition = SurfaceDisposition.Texture; DeclareOutput(new SurfaceState(new SurfaceFormat(OutputSize), SurfaceDisposition.RenderTarget)); InputSize = state.SurfaceFormat.Size; LL = new LetterboxingLogic(Global.Config.DispFixAspectRatio, Global.Config.DispFixScaleInteger, OutputSize.Width, OutputSize.Height, InputSize.Width, InputSize.Height, TextureSize, VirtualTextureSize); ContentSize = new Size(LL.vw, LL.vh); }
public override Size PresizeInput(string channel, Size size) { if (FilterOption != eFilterOption.Bicubic) { return(size); } if (Config_PadOnly) { //TODO - redundant fix LL = new LetterboxingLogic(); LL.vx += Padding.Left; LL.vy += Padding.Top; LL.vw = size.Width; LL.vh = size.Height; } else { LL = new LetterboxingLogic(Config_FixAspectRatio, Config_FixScaleInteger, OutputSize.Width, OutputSize.Height, size.Width, size.Height, TextureSize, VirtualTextureSize); LL.vx += Padding.Left; LL.vy += Padding.Top; } return(size); }
public override void SetInputFormat(string channel, SurfaceState state) { bool need = false; if (state.SurfaceFormat.Size != OutputSize) { need = true; } if (FilterOption != eFilterOption.None) { need = true; } if (Flip) { need = true; } if (!need) { nop = true; ContentSize = state.SurfaceFormat.Size; return; } FindInput().SurfaceDisposition = SurfaceDisposition.Texture; DeclareOutput(new SurfaceState(new SurfaceFormat(OutputSize), SurfaceDisposition.RenderTarget)); InputSize = state.SurfaceFormat.Size; if (Config_PadOnly) { //TODO - redundant fix LL = new LetterboxingLogic(); LL.vx += Padding.Left; LL.vy += Padding.Top; LL.vw = InputSize.Width; LL.vh = InputSize.Height; LL.WidthScale = 1; LL.HeightScale = 1; } else { int ow = OutputSize.Width; int oh = OutputSize.Height; ow -= Padding.Horizontal; oh -= Padding.Vertical; LL = new LetterboxingLogic(Config_FixAspectRatio, Config_FixScaleInteger, ow, oh, InputSize.Width, InputSize.Height, TextureSize, VirtualTextureSize); LL.vx += Padding.Left; LL.vy += Padding.Top; } ContentSize = new Size(LL.vw, LL.vh); if (InputSize == OutputSize) //any reason we need to check vx and vy? { IsNop = true; } }
public override Size PresizeInput(string channel, Size size) { if (FilterOption != eFilterOption.Bicubic) { return(size); } LL = new LetterboxingLogic(Global.Config.DispFixAspectRatio, Global.Config.DispFixScaleInteger, OutputSize.Width, OutputSize.Height, size.Width, size.Height, TextureSize, VirtualTextureSize); return(size); }
public override Size PresizeInput(string channel, Size size) { if (FilterOption != eFilterOption.Bicubic) return size; if (Config_PadOnly) { //TODO - redundant fix LL = new LetterboxingLogic(); LL.vx += Padding.Left; LL.vy += Padding.Right; LL.vw = size.Width; LL.vh = size.Height; } else LL = new LetterboxingLogic(Config_FixAspectRatio, Config_FixScaleInteger, OutputSize.Width, OutputSize.Height, size.Width, size.Height, TextureSize, VirtualTextureSize); return size; }
public override void SetInputFormat(string channel, SurfaceState state) { bool need = false; if (state.SurfaceFormat.Size != OutputSize) { need = true; } if (FilterOption != eFilterOption.None) { need = true; } if (!need) { nop = true; ContentSize = state.SurfaceFormat.Size; return; } FindInput().SurfaceDisposition = SurfaceDisposition.Texture; DeclareOutput(new SurfaceState(new SurfaceFormat(OutputSize), SurfaceDisposition.RenderTarget)); InputSize = state.SurfaceFormat.Size; if (Config_PadOnly) { //TODO - redundant fix LL = new LetterboxingLogic(); LL.vx += Padding.Left; LL.vy += Padding.Top; LL.vw = InputSize.Width; LL.vh = InputSize.Height; } else { LL = new LetterboxingLogic(Config_FixAspectRatio, Config_FixScaleInteger, OutputSize.Width, OutputSize.Height, InputSize.Width, InputSize.Height, TextureSize, VirtualTextureSize); } ContentSize = new Size(LL.vw, LL.vh); }
public override void SetInputFormat(string channel, SurfaceState state) { bool need = false; if (state.SurfaceFormat.Size != OutputSize) need = true; if (FilterOption != eFilterOption.None) need = true; if (Flip) need = true; if (!need) { nop = true; ContentSize = state.SurfaceFormat.Size; return; } FindInput().SurfaceDisposition = SurfaceDisposition.Texture; DeclareOutput(new SurfaceState(new SurfaceFormat(OutputSize), SurfaceDisposition.RenderTarget)); InputSize = state.SurfaceFormat.Size; if (Config_PadOnly) { //TODO - redundant fix LL = new LetterboxingLogic(); LL.vx += Padding.Left; LL.vy += Padding.Top; LL.vw = InputSize.Width; LL.vh = InputSize.Height; LL.WidthScale = 1; LL.HeightScale = 1; } else { int ow = OutputSize.Width; int oh = OutputSize.Height; ow -= Padding.Horizontal; oh -= Padding.Vertical; LL = new LetterboxingLogic(Config_FixAspectRatio, Config_FixScaleInteger, ow, oh, InputSize.Width, InputSize.Height, TextureSize, VirtualTextureSize); LL.vx += Padding.Left; LL.vy += Padding.Top; } ContentSize = new Size(LL.vw,LL.vh); }
public override void SetInputFormat(string channel, SurfaceState state) { bool need = false; if (state.SurfaceFormat.Size != OutputSize) need = true; if (FilterOption != eFilterOption.None) need = true; if (!need) { nop = true; ContentSize = state.SurfaceFormat.Size; return; } FindInput().SurfaceDisposition = SurfaceDisposition.Texture; DeclareOutput(new SurfaceState(new SurfaceFormat(OutputSize), SurfaceDisposition.RenderTarget)); InputSize = state.SurfaceFormat.Size; LL = new LetterboxingLogic(Global.Config.DispFixAspectRatio, Global.Config.DispFixScaleInteger, OutputSize.Width, OutputSize.Height, InputSize.Width, InputSize.Height, TextureSize, VirtualTextureSize); ContentSize = new Size(LL.vw,LL.vh); }
public override Size PresizeInput(string channel, Size size) { if (FilterOption != eFilterOption.Bicubic) return size; LL = new LetterboxingLogic(Global.Config.DispFixAspectRatio, Global.Config.DispFixScaleInteger, OutputSize.Width, OutputSize.Height, size.Width, size.Height, TextureSize, VirtualTextureSize); return size; }