public void MeshLoads() { Settings.initializeSettings(); String meshERFPath = "E:\\Program Files (x86)\\Steam\\steamapps\\common\\dragon age origins\\packages\\core\\data\\modelmeshdata.erf"; ERF meshes = new ERF(meshERFPath); meshes.readKeyData(); Assert.Greater(meshes.resourceCount, 0); int failures = 0; for (int i = 0; i < meshes.resourceCount; i++) { GFF temp = IO.findFile<GFF>(meshes.resourceNames[i]); Assert.NotNull(temp, "Not found: |" + meshes.resourceNames[i] + "|" + i); if (Path.GetExtension(meshes.resourceNames[i]) == ".msh") { try { ModelMesh tempH = new ModelMesh(temp); } catch (Exception) { Console.WriteLine(meshes.resourceNames[i]); failures++; } } } Assert.AreEqual(0, failures); }
public Level(String filePath) { // Initialize the erf (lvl) file in memory diskFile = new ERF(filePath); //find the index of the header file in the erf int headerIndex = diskFile.indexOf("header.gff"); if (headerIndex < 0) { throw new Exception("Could not find the header file in " + filePath + "! Please make sure it is a level file."); } //Initialize the header file headerFile = new GFF(filePath, diskFile.resourceOffsets[headerIndex]); baseModels = new Dictionary <String, Model>(); lightmapModels = new List <ModelInstance>(); layoutName = "WHAT"; //Set up the struct definitions (for sanity!) setStructDefinitions(); readObjects(); }
public Level(String filePath) { // Initialize the erf (lvl) file in memory diskFile = new ERF(filePath); //find the index of the header file in the erf int headerIndex = diskFile.indexOf("header.gff"); if (headerIndex < 0) { throw new Exception("Could not find the header file in "+filePath+"! Please make sure it is a level file."); } //Initialize the header file headerFile = new GFF(filePath, diskFile.resourceOffsets[headerIndex]); baseModels = new Dictionary<String, Model>(); lightmapModels = new List<ModelInstance>(); layoutName = "WHAT"; //Set up the struct definitions (for sanity!) setStructDefinitions(); readObjects(); }