public override string ToXml() { return ($"<block type=\"{XML_TYPE_NAME}\" id=\"{ID}\">" + $"<field name=\"{FLUID_NAME_FIELD_NAME}\">{OriginalFluidName}</field>" + $"<field name=\"{FLUID_AMOUNT_FIELD_NAME}\">{AmountInML}</field>" + $"<field name=\"{USE_ALL_FLUID_FIELD_NAME}\">{FluidInput.BoolToString(UseAllFluid)}</field>" + "</block>"); }
public override string ToXml() { return ($"<block type=\"{XML_TYPE_NAME}\" id=\"{ID}\">" + $"<field name=\"{ARRAY_NAME_FIELD_NAME}\">{ArrayName}</field>" + $"<field name=\"{FLUID_AMOUNT_FIELD_NAME}\">{AmountInML}</field>" + $"<field name=\"{USE_ALL_FLUID_FIELD_NAME}\">{FluidInput.BoolToString(UseAllFluid)}</field>" + $"<value name=\"{INDEX_FIELD_NAME}\">" + IndexBlock.ToXml() + "</value>" + "</block>"); }
public static FluidInput Parse(XmlNode node, ParserInfo parserInfo, bool doVariableCheck = true) { string id = ParseTools.ParseID(node); string originalFluidName = ParseTools.ParseString(node, FLUID_NAME_FIELD_NAME); if (doVariableCheck) { parserInfo.CheckVariable(id, VariableType.FLUID, originalFluidName); } float amountInML = ParseTools.ParseFloat(node, parserInfo, id, FLUID_AMOUNT_FIELD_NAME); bool useAllFluid = FluidInput.StringToBool(ParseTools.ParseString(node, USE_ALL_FLUID_FIELD_NAME)); return(new BasicInput(id, originalFluidName, amountInML, useAllFluid)); }
public static FluidInput Parse(XmlNode node, DFG <Block> dfg, ParserInfo parserInfo, bool doVariableCheck = true) { string id = ParseTools.ParseID(node); string arrayName = ParseTools.ParseString(node, ARRAY_NAME_FIELD_NAME); if (doVariableCheck) { parserInfo.CheckVariable(id, VariableType.FLUID_ARRAY, arrayName); } float amountInML = ParseTools.ParseFloat(node, parserInfo, id, FLUID_AMOUNT_FIELD_NAME); bool useAllFluid = FluidInput.StringToBool(ParseTools.ParseString(node, USE_ALL_FLUID_FIELD_NAME)); VariableBlock indexBlock = ParseTools.ParseBlock <VariableBlock>(node, dfg, parserInfo, id, INDEX_FIELD_NAME, new MissingBlockException(id, "Missing block which define the index into the array.")); dfg.AddNode(indexBlock); return(new GetArrayFluid(indexBlock, arrayName, id, amountInML, useAllFluid)); }