예제 #1
0
 public void RemoveScene(AbstractGameScene scene)
 {
     Game.Components.Remove(scene);
     _scenes.Remove(scene);
     _scenesToUpdate.Remove(scene);
 }
예제 #2
0
 public void AddScene(AbstractGameScene scene)
 {
     scene.IsExiting = false;
     Game.Components.Add(scene);
     _scenes.Add(scene);
 }