/// <summary> /// Gets a list of all Slack users in the current team. /// </summary> /// <param name="forceRefresh">True if the user data must be pulled from the server, false if local cache can be used.</param> /// <returns>User data if the user ID was found in the current team. Null if the user was not found.</returns> public async Task <IEnumerable <User> > GetAllUsersAsync(bool forceRefresh = false) { // default behavior, try to pull from the local cache if (!forceRefresh) { return(_database.GetAllWithChildren <User>()); } else { // pull a list of users from the server var request = new GetAllUsersRequest(); var response = await _restClient.RequestAsync <GetAllUsersResponse>(request); // TODO: should be checking response.Ok to make sure it succeeded, and handle the error if it didn't // cache the list of users locally CacheAllUsers(response.Members); return(response.Members); } }
/// <summary> /// Gets a list of all Slack users in the current team. /// </summary> /// <param name="forceRefresh">True if the user data must be pulled from the server, false if local cache can be used.</param> /// <returns>User data if the user ID was found in the current team. Null if the user was not found.</returns> public async Task<IEnumerable<User>> GetAllUsersAsync(bool forceRefresh = false) { // default behavior, try to pull from the local cache if (!forceRefresh) { return _database.GetAllWithChildren<User>(); } else { // pull a list of users from the server var request = new GetAllUsersRequest(); var response = await _restClient.RequestAsync<GetAllUsersResponse>(request); // TODO: should be checking response.Ok to make sure it succeeded, and handle the error if it didn't // cache the list of users locally CacheAllUsers(response.Members); return response.Members; } }