public void LoadEditor(BfresBone bone) { ImGui.BeginTabBar("bone_tab"); if (ImguiCustomWidgets.BeginTab("bone_tab", "Bone Data")) { LoadBoneTab(bone); ImGui.EndTabItem(); } if (ImguiCustomWidgets.BeginTab("bone_tab", "User Data")) { UserDataInfoEditor.Render(bone.BoneData.UserData); ImGui.EndTabItem(); } ImGui.EndTabBar(); }
public void LoadEditorMenus(FMAT material) { if (UVViewport == null) { Init(); } if (activeMaterial != material) { onLoad = true; MaterialParameter.Reset(); MaterialOptions.Reset(); BfresTextureMapEditor.Reset(); UVViewport.Reset(); } activeMaterial = material; if (ImGui.CollapsingHeader("Material Info", ImGuiTreeNodeFlags.DefaultOpen)) { ImGuiHelper.InputFromText("Name", material, "Name", 200); ImGuiHelper.InputFromText("ShaderArchive", material, "ShaderArchive", 200); ImGuiHelper.InputFromText("ShaderModel", material, "ShaderModel", 200); ImGuiHelper.InputFromBoolean("Visible", material.Material, "Visible"); } if (ImGui.BeginChild("##MATERIAL_EDITOR")) { ImGui.BeginTabBar("Menu1"); if (ImguiCustomWidgets.BeginTab("Menu1", "Texture Maps")) { BfresTextureMapEditor.Render(material, UVViewport, onLoad); ImGui.EndTabItem(); } if (ImguiCustomWidgets.BeginTab("Menu1", "Parameters")) { MaterialParameter.Render(material); ImGui.EndTabItem(); } if (ImguiCustomWidgets.BeginTab("Menu1", "Render Info")) { RenderInfoEditor.Render(material); ImGui.EndTabItem(); } if (ImguiCustomWidgets.BeginTab("Menu1", "Options")) { MaterialOptions.Render(material); ImGui.EndTabItem(); } if (!material.ParentFile.ResFile.IsPlatformSwitch) { if (ImguiCustomWidgets.BeginTab("Menu1", "Render State")) { RenderStateEditor.Render(material); ImGui.EndTabItem(); } } if (ImguiCustomWidgets.BeginTab("Menu1", "User Data")) { UserDataInfoEditor.Render(material.Material.UserData); ImGui.EndTabItem(); } if (material.MaterialAsset is BfshaRenderer) { if (ImguiCustomWidgets.BeginTab("Menu1", "Shader Data")) { BfshaShaderProgramViewer.Render(material); ImGui.EndTabItem(); } } else if (material.MaterialAsset is SharcFBRenderer) { if (ImguiCustomWidgets.BeginTab("Menu1", "Shader Data")) { SharcFBShaderProgramViewer.Render(material); ImGui.EndTabItem(); } } if (material.MaterialAsset is KSANXRender) { if (ImguiCustomWidgets.BeginTab("Menu1", "Lighting Data")) { ((KSANXRender)material.MaterialAsset).RenderUI(); ImGui.EndTabItem(); } } ImGui.EndTabBar(); } ImGui.EndChild(); onLoad = false; }